DriveThruRPG.com
Browse Categories
$ to $















Back
pixel_trans.gif
Other comments left by this customer:
You must be logged in to rate this
pixel_trans.gif
Fantastic Battles
Publisher: NLWright
by Slorm C. [Verified Purchaser]
Date Added: 12/03/2020 07:39:52

Nic works his magic again to improve what was already good. In the past the author published the wargame called "Irregular Wars: Conflict at the end's world" focused on the skirmishes between the conquerors and the natives in the exploration period of the XIV and XVII centuries; and it was a good regulation, quick and easy to understand and play. Well now, Mr. Wright has managed to streamline the game and add something that makes it enviable, and that is that now you can create your own units, adding special rules and modifying the profiles. In this way, the regulation becomes a timeless system, which will allow you to use the regulation in any period between the dawn of Humanity, until the first steps of the First World War. With a system of bases that adapts to the armies you already have, since only the front of the base matters, you can play with any army. It uses D6, and it can be played on a table around 90x90cm. You will also find plenty of troop examples so you can configure your own. A highly recommended game.



Rating:
[5 of 5 Stars!]
Fantastic Battles
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Chevauchee. Medieval skirmish campaigns.
Publisher: Nordic Weasel Games
by Iván d. l. O. N. [Verified Purchaser]
Date Added: 10/02/2016 15:17:17

I bought the Chevauchee after a handful of very successful games with the FiveCore system. The rules are an adaptation, with tables for creating troops, weapons and heroes. Nothing new, except some minimal elements, but very suitable for the period.

Just a momment to comment the review done by Keegan N, I don't know what ruleset has he revied, because:

  • "Weapons rules are scattered about the book, movement and base rules are seperated". This is a lie... the rules for the wepons and armour are located 12 and following. With tables where is explained how works the weapon, not only that, but you can created special rules for the troops, making them something invidual.
  • "Initative comes after the bulk of combat rules".. sorry but they come in the same page after combat, page number 9...
  • "The rules are full of vague statements, and several terms are left undefined, leaving it up to player interpretation".... I don't know where are those vague statements... all is very very similar to FiveCore and is clear.
  • "The most painful thing I ran into is the combination of the Stay Alert order and Guard fire" I am sure that this guy haven't read the same book than me... on page 8 says that a troop only can choose ONE ACTION... so how could you combine them?
  • "Guard fire allows infinite reaction fire" meck! in my book it doesn't happen... you can only react Guard Fire one time per turn, as is logic.

    Paraphrasing Keegan reviews "like this, make me question how much" played he this game... because I am sure that we are not reviewing the same book. And if the book has changed so much from version 1 to 1.1, what currently is available, I think that he should delete or remake the review, becuase it is giving a false image of this ruleset. That, maybe is not perfect... but sure that is not about that he was reviewing.



Rating:
[4 of 5 Stars!]
Chevauchee. Medieval skirmish campaigns.
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Another 100 Space Based NPCs
Publisher: Art of War Games
by Iván d. l. O. N. [Verified Purchaser]
Date Added: 06/30/2014 19:31:13

A bunch of text, not to much than 100 characters described in three lines. I thank that they could written the stats for their ruleset "Get some Scifi version" they could get some publicty and the NPCs file could be much more interesting and useful



Rating:
[2 of 5 Stars!]
Another 100 Space Based NPCs
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Pike & Shot & Zombies
Publisher: AB One Games
by Iván d. l. O. N. [Verified Purchaser]
Date Added: 04/11/2011 11:30:50

An easy fun and fastplay ruleset. Conquistadores, ECW THW all can combat there against the unless zombies hordes. Because remember, with zombies all is better

:D



Rating:
[4 of 5 Stars!]
Pike & Shot & Zombies
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Tusk
Publisher: Wessex Games
by Iván d. l. O. N. [Verified Purchaser]
Date Added: 08/25/2010 15:03:48

Es un juego muy original, para partidas de caza de cavernícolas o exploradores victorianos. Las criaturas tienen su propia tabal de movimiento, respuesta y reacción, por lo que se puede jugar en solitario o "todos contra el animal".

Completamente recomendable.



Rating:
[4 of 5 Stars!]
Tusk
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Displaying 1 to 5 (of 5 reviews) Result Pages:  1 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items
 Gift Certificates